M5:14 | Fairy Tale Choice Points

  • Due Apr 22, 2022 at 11:59pm
  • Points 1
  • Questions 5
  • Time Limit None

Instructions

Your culminating performance for this unit is to transform a re-telling of a folk or fairy tale into a "choose your own adventure" using an open-source tool called Twine. Twine is a great way to explore principals of computational thinking using story-telling as a way to do it.

The first step for this performance is to select a folk or fairy tale that you wish to retell. The idea is not to copy-and-paste the tale, but to retell it in a format that works and includes at least three choice points, places in the story where a decision has to be made.

So, to accomplish this part:

  1. First, select a folk or fairy tale from one of the following sources. In the spirit of Windows and Mirrors, use this as an opportunity to look through a window and select a folk or fairy tale from a group you do not belong to.
  2. Next, identify three places in the folk or fairy tale that a decision is made -- these are your choice points.
  3. Later on, you will be using these choice points for retelling your story in Twine.

You will not be copying and pasting the folk or fairy tale into Twine, you will likely be shortening it and condensing it to focus on those choice points.

Here is an example story: The Rabbi and the Twenty-Nine Witches.

What is Twine?

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